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Oh dear, Bonekickers didn't exactly have a promising start. I shall leave poking factual, historical and archaelogical holes (I'd rather have the Time Team than that lot dig up my garden) in it to others but WTF? Leaving just the "mediaeval mystery" part of it would have been OK but this modern "Holy War" rubbish was just utterly OTT. I expected something along the lines of the Da Vinci Code but compared to this, Brown's novel was a masterpiece. I'm someone who doesn't mind if (historical) accuracy and logic are sacrificed for story and entertainment but this was just risible. The average Point&Click adventure game (thinking mainly the Broken Sword series here) has better plot and puzzles than this.
"Now, please, please, please, for the love of Jehova, may we go to the pub?"
"Now, please, please, please, for the love of Jehova, may we go to the pub?"