As our RPG group was cancelled I watched Stargazing Live and then fired up the sequel (having already played a little last night).
The theme is now war but not in the fantasy/mediaeval sense but with a WWII theme, complete with mirrror-shaded General with a thick Southern drawl. Weapons have changed, too. While there are still bladed weapons for melee, the ranged weapons are now firearms (incl. bazooka). There are also grenades.
Despite being on easy (I never see the point of having to outclick my opponents but want to advance the story instead), opponents seem harder, possibly because more have ranged weapons, and level advancement seems to be slower, too. In the first game, DS' level was a good match for what was coming next but in DS 2 it seems I have to hang around killing random monsters for longer (and do some more side quests). I really need to get up to Level 4 before I leave this town, just so I can wear the armour I've been lobbing around for a while.
Still fun, still a good laugh, though.
A little trick I've discovered in the first game works here, too. When you're down on health, leave the game to the main screen and enter it again, your health resets to full. (this is obviously only useful when you're near an outhouse) However, any monsters in the area respawn, too, but so will barrels and treasure chests. A good way of saving food.
The theme is now war but not in the fantasy/mediaeval sense but with a WWII theme, complete with mirrror-shaded General with a thick Southern drawl. Weapons have changed, too. While there are still bladed weapons for melee, the ranged weapons are now firearms (incl. bazooka). There are also grenades.
Despite being on easy (I never see the point of having to outclick my opponents but want to advance the story instead), opponents seem harder, possibly because more have ranged weapons, and level advancement seems to be slower, too. In the first game, DS' level was a good match for what was coming next but in DS 2 it seems I have to hang around killing random monsters for longer (and do some more side quests). I really need to get up to Level 4 before I leave this town, just so I can wear the armour I've been lobbing around for a while.
Still fun, still a good laugh, though.
A little trick I've discovered in the first game works here, too. When you're down on health, leave the game to the main screen and enter it again, your health resets to full. (this is obviously only useful when you're near an outhouse) However, any monsters in the area respawn, too, but so will barrels and treasure chests. A good way of saving food.