Recombination Day 2
12 Aug 2007 09:29 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
was again good fun.
First I played in a Witchcraft scenario run by Mark and set in the deepest rural Scotland. Nice investigation story but sadly suffering from a seriously overpowered NPC.
While the others broke for lunch, I went to sit in the Lost in Translation panel with Franklin Gunkelmann (German Filker and really nice guy) and Ian Watson (British SciFi author and also a very nice bloke with a great sense of humour). It was only the panel at first and we feared for the worst while chatting amongst ourselves but eventually, a nice group of people had turned up (even if it consisted mostly of Franklin's entourage). I guess it being on at 1pm when most people went for lunch and in the other building where you would only go if you actually wanted to attend a specific panel (rather than just randomly wandering into one in the main room) didn't help.
Still, there was a good discussion going on with lots of audience participation and we covered quite a lot of ground. Glad I joined and thanks to
vyvyan for asking me to take her place.
After finishing the Witchcraft game, I wandered around a bit, chatted to people, listened to some people incl. Ian Watson reading SciFi from a new anthology (disLocations) and then played a card game called Igor! which was quite hilarious (you're trying to build various gadgets from parts but can nick cards and parts from other players etc.).
Then I played in a GURPS scenario called Into the Labyrinth set on Mars in the nearish future. The group was part of the first human exploration crew on Mars when obviously something went wrong and we had to find out what. Interesting plot idea and a nice bunch of players some of whom I chatted with in the bar afterwards.
I also caught the tail end of the auction and picked up two card games. Afterwards I found some more people to try and plays Skallywaggs a nice game in which you have to assemble Pirates from separate body parts to form a crew that allows you to sail your ship.
First I played in a Witchcraft scenario run by Mark and set in the deepest rural Scotland. Nice investigation story but sadly suffering from a seriously overpowered NPC.
While the others broke for lunch, I went to sit in the Lost in Translation panel with Franklin Gunkelmann (German Filker and really nice guy) and Ian Watson (British SciFi author and also a very nice bloke with a great sense of humour). It was only the panel at first and we feared for the worst while chatting amongst ourselves but eventually, a nice group of people had turned up (even if it consisted mostly of Franklin's entourage). I guess it being on at 1pm when most people went for lunch and in the other building where you would only go if you actually wanted to attend a specific panel (rather than just randomly wandering into one in the main room) didn't help.
Still, there was a good discussion going on with lots of audience participation and we covered quite a lot of ground. Glad I joined and thanks to
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After finishing the Witchcraft game, I wandered around a bit, chatted to people, listened to some people incl. Ian Watson reading SciFi from a new anthology (disLocations) and then played a card game called Igor! which was quite hilarious (you're trying to build various gadgets from parts but can nick cards and parts from other players etc.).
Then I played in a GURPS scenario called Into the Labyrinth set on Mars in the nearish future. The group was part of the first human exploration crew on Mars when obviously something went wrong and we had to find out what. Interesting plot idea and a nice bunch of players some of whom I chatted with in the bar afterwards.
I also caught the tail end of the auction and picked up two card games. Afterwards I found some more people to try and plays Skallywaggs a nice game in which you have to assemble Pirates from separate body parts to form a crew that allows you to sail your ship.